Cyberpunk 2077 Gets Fantastic New Artwork and Tons of Information

Without a clear definition of what's good or evil, in Cyberpunk 2077 you'll make hard choices to define yourself in a city that wants to bring you to your knees. Cyberpunk 2077 is a narrative-driven, open world RPG set in the most vibrant and unsafe metropolis of the future: Night City.

While the reveal was exciting to long-time fans, the trailer raised more questions than it answered.

Though GameSpot's interview with CD Projekt Red's Kyle Rowley was short, we learned quite a bit of juicy information about the game.

You probably guessed it from the trailer already, but yes, vehicles will indeed be integral to getting around Cyberpunk 2077's world. "One of the things that's important for us is that we don't want you to be driving all the time. we want the player to explore the world on foot, because it's such an awe-inspiring place", said Rowley.

See Night City Through Your Eyes - Cyberpunk 2077 brings First Person Perspective back to the role-playing genre.

You can enjoy some new artwork below, showing scenes and player character samples for a male and female V. For starters, we now know that the game will be nearly entirely a first-person perspective (FPP) RPG.

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Gameplay will be in first-person, whereas cutscenes will be third-person.

He then went on to explain more of the philosophy of how you present perspective in games, saying, "Third-person works well in games like the Witcher when you have a lot of motion and movement around you". Speaking of the elements which made Witcher 3 special, they said that they will be looking to replicate the immersion and detail and also quest system which was present in Witcher 3 and which made it a success. "That's what we want to give you".

I am still playing through The Witcher 3.

The website revealed a number of Cyberpunk 2077's gameplay details. CD Projekt called it "visceral" and that's definitely one word for it. If players aren't happy with their starting apartment, it sounds like they'll be able to use their "blood money" to invest in additional properties.

- comment on an uncooperative character's tattoo to please them, or end a conversation early with a well-placed bullet.

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